Chapter 2: [link]
When I was studying for some exams, I was struck by inspiration for my Nuzlocke. But, instead of using traditional, grainy art, I wanted to go for something totally different: digital and colored frames. Chapter 1 basically got a huge make-over, in order to be able to proceed to chapter 2. I'm really looking forward to it And this time, I won't let it lie around for half a year Promise.
Anyway, some things I need to mention:
- Yes, I play as myself in the nuzlocke.
- I replaced Ethan for Bas *~BirderBas* *whose face I butchered, sorry XD*
- Lady *~Ladyhorse* and Danny (my brother) *~GlowingArt* will appear as well
- Lady came up with the awesome idea to use the golden hearts as arrows to the next and previous page 8D Thanks Lady!
Art, characters ©
If you don't know what a nuzlocke challenge is, here you go: [link]
My personal rules:
- When a pokemon faints, it's dead
- Turn battle mode on set *so you can't switch out pokémon during a battle before the next pokémon comes in*
- You're only allowed to catch the first pokémon on each route. The first two routes are just bad luck, as you don't have pokeballs yet XD
- Shiny means holy, you can catch it at any time and migrate it to bring it to safety
This chapter is the redone version of this:
For those who wish to know, the music that plays under Ho-oh's appearance is 'Airless shift' from freeplaymusic.com.
PS I'm very proud of the intro-thingy. It's the best hand I've ever made XD
Thank you so much, you made my day with this comment :') I will continue, for sure ^^
However a huge tip of advice I could give to any comic writer is try making your speeches/text bubbles fast or to the point. If you want to add more words to draw out length with talking you can do that much easier with multiple boxes, this makes it easier for the reader so they can have a nice pause of breath and sadly this is the only weakness I have going into this comic. TOO MUCH WORDS!!! DX
I'm not saying too much words is bad, however it makes it slow and with comics you want to make fast page turners =3 As for plot and story telling another thing you MUST keep in mind is "Show not tell". The less we know the better and the more you get us guessing through actions and hints the better. Like the first 40 minutes of Wall-E, fantasia or the moments Chibi meets Giga robo these are all good examples
However if you wanna dive into deeper writing skills try reading "The understanding of comics" or watch this video =3 www.youtube.com/watch?v=P5tBfC…
Thank you so much for the incredible useful tips! I've been going back through my chapters just now and I see you have valid points here. There are huge chunks of text, and in some cases, there are even too many speech bubbles. I should definately cut a bit in the dialogues, and I'm even considering to do that for my older chapters as well, not only for the new ones. Someone already suggested that I might as well use the same picture more than once, with different texts. That might be a good solution as well, granted that I won't be using the same panel 10 times XD
I think I can blame it on the fact that I've been writing novels for years now, and I should have known doing a comic would be a different deal than writing huge texts. Ironic thing is that I'm acting like a vulture when it comes to show, don't tell in my novels, but I totally forgot about it once I was working on the comic. I should remember that there are differences, but similarities to writing a novel as well.
I watched the video and it is really helpful, thank you so much! Where could I find 'the understanding of comics', if I may ask? I'd love to dive deeper into the subject.
The book is actually titled "Understanding Comics: The Invisible Art" by Scott McCloud (close enough I guess XP) which I believe you can find at a local book store =3 However keep in mind this isn't just some normal book. It's a book understanding comics through comics ^^ which may make it harder to find at some book stores but it's still something that you should look at. It will teach you about the 6 steps "Idea/purpose, Form, Idiom, Structure, Craft and lastly Surface" as well as the effects of time.
Also while I'm still here and just spit balling some ideas =3 why not you take advantage of the fact your comic is in a flash format and work more sounds in there. Sure you could try writing sound effects but if you got the tools you could pull off a lot more then you think =3
Toughen you up with all the burn wounds, eh? Nah, just kidding, Cyndaquil is awesome, but I tend to use water starters a lot. Totodile was no exception
Well, this means we are rivals then >:3
USE FREAKING SELF DESTRUCT!
Wait.. WADDAYA MEAN YOU DON'T KNOW THAT?
Ah just hit him with a HYPER BEAM TO THE FA-
What! Stop tugging at me! Wow.. No hyperbeam...
Alright.. Just hit him with a... Hmmm..
[Cyndaquil used Ember!]
[It was not very effective...]
And I don't think I've ever seen Ho-Oh so menacing before o:
You didn't really need to re-do it, it was already amazing as heck. But it's a lot smoother -and colour, yipee!
Ahh, I think I did have to, because of the huge change in style, as well as the new parts to complete the story
It's been a while since we talked, we should talk more often! D: How have you been doing? How's uni treating you?
We should. I haven't been on Skype much...no-one talks to me :c
Good, good. Finished my second year and exams just last week. Now I have to be thinking about my....*ominous music* dissertation
Really really cool!